Portfolio

GAMES

Welcome to my game design portfolio. This is where you can view all of the games I have created. My games are pretty subpar, seeing as how I'm still new to game development. I use Unity and C# as the basis for the development of my game since I find using those tools fairly easy to use and learn. All of the games I have created can be viewed on my Itch.io page.


Jumpy Block

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This game was inspired by the classic Flappy Bird game and it was my introduction into the world of game development. Overall, this game holds a lot of meaning for me because it was the first game I had ever developed and released to the public, and it was a way for me to familiarize myself with using the Unity game engine.

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    Brownie Clicker

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    Inspired by the infamous Cookie Clicker game and originally created as a Greenfoot game using Java before being rebuilt as a Unity game with C#; I created Brownie Clicker as your run-of-the-mill idle clicker game, with the emphasis revolving around brownies instead of cookies. I consider this game to be one of the biggest project I have ever worked on due to the amount of time and effort I had to put into this game.

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      Hyperspace Fighter

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      An endless top-down space shooter game that I created in one day for my high school senior year midterm for Winter 2020. The goal of this game is simple: You play as a spaceship that has to survive against an endless armada of enemies such as bomber UFOs and shooter drones. This game is arguably one of my more memorable and favorable projects because I had put a lot of time and effort into expanding a one-day game I made in high school.

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